Monday, March 29, 2021

It's been a while, hasn't it?

Just to note, this ain't an update post. I don't have anything I could really remotely call serviceable. I've got a lot to do before I can come out with something cool.

I was reminded of this game a few months ago, when my internet died out for a day, and I decided to check out the stuff on the deep recesses of my HDD. Turns out, I still had the game files. Utterly intact. The funny part is, this is also the ONLY RPG Maker game I had from back then that wasn't in a half-broken state.

So I decided to continue the game. Possibly just because I like making games, despite having no idea how to make them. To that end, RPG Maker is the greatest tool.

I'm a vastly different person than who I was back in late 2016 to early 2017. A lot can happen in 4 years. Back then, I basically had no fucking clue how to function in society, but now I'm way more mature, and able to see/do things better. It's almost a little difficult to comprehend, because back then I was just a younglin who did things pretty much without thinking.

It's been a really bumpy road to get to here, but I'm glad I went through all that, because now I've come out the other side a far better person. I won't go too much into the specifics, because I doubt many of you will give a shit about that.

One thing I've got to thank past me for doing though, was noticing that tumblr sucked, and making a blogspot blog instead. Because of that, now I don't need to make a new blog, and I can just continue from this one. And now I've got all this... admittedly lame history here. But it's still history.

Even after all these years, I still remember Docdic, Goodle, Ninten45, all those cool people. I don't think they'll ever truly go away from my memory. If any of you 3 are reading, it would be pretty cool to get back in contact to see how life's been doin' ya.

I've also done some searching, and I now realize I might be the only BBQ Quest-like dev from the old days who's still dedicated to making their game. Or maybe there is someone else out there, but I just haven't heard of them. Haven't been able to find anyone who's been active since at least 2017.

Okay, now onto actual game-related stuff.

So, I've been mostly just revamping everything these past few months, been organizing things, balancing things out, etc etc. I've been working kinda on-and-off on it so I don't have much to show.

I think I'll also redo the battle sprites, and a large amount of stuff you do in the game. I won't touch the overworld sprites, though. I think those have a nice charm to them.

I'll probably also fix up the battle system, making it require more thought than "click attack a bunch of times". I think one of my better ideas on that end was to make it so you can time your attacks with the animations to do more damage. Of course, I still haven't implemented this, but baby steps. I still got no fuckin' clue how to code, so actually doing that might take a while.

Either way, that idea's nice because then I don't have to do the stupid RPG shit of making you uber-rely on your skills to do good damage and just leaving the normal attack in the dirt. Though, to make it so you don't leave your skills in the dirt either, I'll probably make it so skills do pretty consistent powerful damage, but you kinda need to have your MP on life support to actually use them more than like 2 times. The upside is that MP-restoring items will be pretty cheap, so you can (literally) afford a kind of skills-only playthrough. I want it so there are pretty much 3 valid playstyles for combat: attack-only, attack-skill hybrid, skill-only. Most people will probably go with attack-only or attack-skill hybrid, but I do want to at least make skill-only a viable strategy, if it can't be fully balanced.

I dunno, that sounds okay to me, but in the end we'll just have to see if I can implement it right. I may have to change things if this is too ambitious for my skill level.

Another thing, the balance of the game in its current state is horrendous, so I'll be improving that aswell. Probably not now though.

Oh, and before it's mentioned to me, I know the link to the demo doesn't work. I don't really care, the demo sucked ass anyways.

I think that's about all I have to say for now. I'm glad I re-discovered this game, and decided to continue it.

See you next time, space cowboys!

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